Today I check in on the SixTAY Days of Writing halfway mark and upcoming projects, July 4th and Anime Expo 2019, and some very brief thoughts on Bloodstained: Ritual of the Night and Super Mario Maker 2.

Progress Report (30 Days)

Folks, we have finally reached the halfway point on the SixTAY Day writing challenge, so now is a good time to check in on my progress. I’ve managed to put out a few articles on a weekly basis with at least two days reserved for The Playlist posts. I did one extra last night due to a lack of time and a rather lengthy reply I made under MegaBlastoise’s recent article which gave me a lot to think about the current state of Toonami; a subject that will likely come up again as soon as the end of this week depending on what comes out of this year’s Anime Expo (more on that later).

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Back to writing, let’s just break this down by week. This isn’t a comprehensive list of everything I’ve posted last month, but I’m sharing some of my favorites.

Week 1:

Getting off to a bad start, my first post was not my finest hour. Hoping to clear my head and process this, I devoted my first week to getting myself out there and publishing whatever came to mind.

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Week 2:

E3 dominated the news, so this gave me plenty of material to work with.

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Week 3:

My momentum slowed down, so I had to fill the gaps in between with some newsworthy material. Also, I reviewed some cookies. I should do this more often :)

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Week 4:

I dove into some anime related topics and video games.

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Total post count between 6/1 - 6/30 would be about 30, with 21 of them being actual posts/articles and the remaining nine being Playlist tracks or small news posts. Overall, its a lot higher than I expected, but I’m just impressed I’ve been able to pump out 3 - 4 articles a week.

Given the time constraints, it was intimidating at first to try get anything written down within an hour or two. Sometimes, I needed an extra day to polish it up and publish it the next day. Other times, I just published what I had without worrying too much about editing/revising. This challenge has given me a lot to think about as a writer and how to manage my time and cutting down the length of my posts. It definitely has a different feel and mindset from my typical posts prior to starting this challenge which took an average of a month to write a single post, and that’s primarily because I don’t work on it daily or even weekly.

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Born on the 4th of Anime Expo

This is going to be an interesting week with a national holiday taking place in the middle of a weekday. It also happens to coincide with the start of this year’s Anime Expo (AX), so expect a lot of announcements and some related posts from yours truly. I’d be lying if I said I wasn’t disappointed I’m not going to be in attendance this year, despite my misadventures last year, but with everything currently going on around me the past few months, it probably wasn’t a good time. Next year, however, is looking promising...

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Because of the holiday and festivities, I’m pushing back the spring anisong round up to next week. I’ll probably have an intro post on Sunday regarding the format and details. Haven’t quite nailed down a publishing date for my Bungo Stray Dogs related article yet, but it’s coming soon.

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Getting Past the Gaming Slump

Even though I’ve been playing a few titles in between since the start of the year, I fell into something of a gaming slump with little to no motivation to play. My gaming habits dropped considerably beyond my daily mobile fix and some casual weekends of Bloodborne (on hiatus), Yakuza Kiwami (finished!), and very rarely, Overwatch. Even Smash Ultimate was only powered on once during the week Joker was added.

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Last week was a blast from the past with two new games that have had my undivided attention all weekend. Bloodstained: Ritual of the Night and Super Mario Maker 2 both quickly got me back into the groove of things. Bloodstained in particular came at the right time as the exact kind of game I was craving for. Within an hour, I already knew I didn’t want to stop playing the very first night I dropped the cartridge in the Switch. Though it doesn’t reinvent the wheel and at times plays it too close to the chest with its inspirations, it is a welcome return to form for Iga and a game that came at just the right time before Nintendo steals the rest of my summer.

Speaking of reinventing the wheel and summer stealing, Mario Maker 2 completely throws all Mario logic I’ve built over the years and turns it on its head. Playing the story mode, I felt like I’ve been lied to all these years. Perhaps.... I’m not as good at Mario as I thought I was? Many of the levels feel like bite-sized logic puzzles or obstacle courses that test the limits and imagination of what a Mario platformer can be with some ridiculously crazy designs. To name a few, I did a level that requires you beat it without leaving the ground, played with a kart, escaped a sea of poison with a shell, and solved a haunted house puzzle with a combination of items. I haven’t even touched the online and level making portions, but I know I’m going to be playing for a long time to come.

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...Not Dead Yet.

Credits:

I know I posted this yesterday, but this is such an awesome theme!

Track: Gears of Fortune | Artist: Michiru Yamane, Ippo Yamada, Jake Kaufman & Noisycroak (Composers) | Album: Bloodstained: Ritual of the Night